Some features in the bleeding edge version (Maybe not available in the download version)
  • Fully-adaptive framework to solve 2D hyperbolic problems
  • Frontends: Console, OpenGL
  • Backends: Paraview VTK Files, OpenGL, dummy
  • Interactive simulations & insight with OpenGL
  • Multithreading backends: OpenMP, TBB, invasive OpenMP/TBB
  • Distributed memory systems: MPI
  • Kernel based object oriented programming
  • Code-generator optimized traversators
  • Different domain triangulations (Strips, sphere, cross, ...)
  • Periodic boundary conditions to assemble a world-sphere
  • Memory and cache efficient due to space filling curve and stack based communication
  • C++11 based for better programmability
  • Different solvers - e. g. Riemann solver from GeoClaw
  • Tsunami simulation specific:
    • Advanced flux solvers
    • Runge-Kutta time-stepping
    • CFL
    • Bathymetry
    • Benchmarks
  • ...
Impressum