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Hyperbeer - drink more beer / the best beer of the world!Hyperbeer was one of my first larger projects. Its aim was to control distributed render clients (hbdisplay) by a gui based server client (hbserver). E. g. on the first screenshot, you can see how easy it is just to add a new server. If there's no connection to a server in the list, the program tries to connect every second. The communication protocol is based on strings and TCP/UDP protocol. Meanwhile, there are much more modules than those on the screenshots (e. g. a mouse cursor, particle effects, etc.). There won't be any further development of this project. However the implemented features are:
- client - server based render programs
- stereoscopic view / fully configurabe (second/third screenshot) - remote rendering - modules (.so) based - easy extendable - gtk gui for easy interface - see screenshots! (developed with libglade) - communication protocol (actions, data, time synchronisation, ...) - thread based texture loading - shader programs programming interface - OpenGL based - ... |
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